It’s been a few days now since my last update onĀ Project: The Beast (WIP) so I thought I’d share a little more about this journey. I’m currently on restart #3 of the project. As I’ve watched some additional tutorials on modeling cars, I would realize that a decision I made early was going to make the process a lot more difficult.
Useful Learning
Although the tutorial I’m going to link below uses Blender for the modeling tool of choice, what I really like about it is how Kevin explains WHY he does things certain ways rather than just saying “Do this, then do that…”
Modeling a 3D Car by TestedPancake
Progress report
While I’ve made a few updates on the mesh for the body, I’ve spend a lot of time lately working on other pieces and parts. I was going a big crosseyed trying to find vertices to tweak on the body and needed a break.
I’ve shared both of those on ShareCG as well for others to download and use however they’d like.
Then I created a custom logo badge for the front grill. Normally it would say “Charger” there, but I’ve changed that to say “Beast”.
It even looks pretty good on the grill itself…